Pocket Artist Documentation

Introduction
Pocket Artist is a 24-bit color graphics editor for Windows Mobile 2003 for Pocket PC, Pocket PC 2002, Pocket PC 2000, and Handheld PC 2000.

Graphics editing and drawing is done at the pixel level, in full 24-bit (RGB) quality, although the visual appearance of the picture may vary depending on the device. PDA's with 16-bit displays will convey greater image quality than those with 8-bit displays. Most CE devices with 8-bit (256-color) displays have 16-bit (65,536 colors) drivers available from the hardware manufacturer. Check with your hardware manufacturer for more details.

Pocket Artist provides many features found in large graphic packages of today, with the constraints of mobile devices in mind. Program memory requirements depend on the dimensions of the image in question (with not much overhead).

Pocket Artist is distributed as a self-extracting and self-installing EXE. Simply download the EXE to your desktop computer and run it to start the automatic installation to your PDA.

We recommend users to have about 2MB free on their desktop machines and 500K free on their Windows CE devices. After installing, Pocket Artist will add a shortcut to the Start Menu.




Installation

To install Pocket Artist, double-click the PocketArtist2.exe downloadable from the download page. Upon installing, Pocket Artist will appear on your mobile device's StartPrograms menu. Pocket Artist is then installed on your device and desktop and activated for a 30-day demo. If you would like to continue using Pocket Artist past the 30-day trial period, you must purchase it from Conduits Direct.

Uninstalling Pocket Artist on the device: tap StartSettingsRemove Programs, tap Pocket Artist and tap Remove. On the desktop, tap StartSettingsControl PanelAdd Remove Programs, click Pocket Artist and click Remove.




Interface Guide
After initializing, you will see this screen. It provides a rich feature set without taking too much room for toolbars and menus. This allows as much space as possible to be dedicated to drawing.

The main white area is the canvas in which you draw. Scroll bars appear as required to the right and bottom of the canvas and allow you to pan around the entire image.

At the bottom of the screen you will find the main toolbar. This toolbar allows you to access the main menu and drawing tools.

Three other toolbars may be visible at any time. These are the Layer Toolbar, Tool Options, and Color Picker. The Layer Toolbar and Tool Options are shown here. You may show or hide these toolbars by using the View menu.


Main Toolbar



Tapping "Menu" will allow you to access the full main menu. The next two buttons are Color and Brush Shape. The middle four buttons allow selection of a tool. Tools are grouped into four categories, from left to right: Drawing Tools, Image Tools, Selection Tools, and Text/Shape Tools. The last button on the toolbar is Undo. Selecting this button immediately undoes the last action.

The Color button shows the current foreground color in the top left square, and the background color in the bottom right. Tapping the middle of the Color button will show or hide the Color Picker toolbar and allow selection of a color. Tapping the top right of the button on the two arrows swaps the foreground and background colors. Tapping the bottom left corner of the button on the black and white rectangles resets the foreground and background colors to black and white respectively.

The Brush Shape button shows the shape and size of the currently selected brush. A number is shown below the brush shape, which gives the dimensions (in pixels) of the brush. Tapping the Brush Shape button pops open a window to select a different brush from the current brush set.

Tap-and-hold on the Brush Shape button to use a different brush set (.ABR file). Pocket Artist will use any .ABR file created by Adobe Photoshop and placed in the Brushes directory on the CE device. It will also use any BMP files in the same directory as brushes in the Default Brushes set.

Four tool buttons are used to provide quick access to any tool. Each button governs a set of related tools: Drawing Tools, Image Tools, Selection Tools, and Text/Shape Tools. Only one of these buttons will be highlighted at a time to indicate the current tool. Selecting this button will show a menu of related tools to choose from. Tapping any other tool button will immediately switch to that tool. Tap-and-hold on any tool button will quickly show the tool menu for that button.


Other Toolbars

The Layer Toolbar at the top of the screen is described fully in the Layers chapter. The Tool Options toolbar appears above the main toolbar. This toolbar changes appearance and functionality depending on what tool is selected. This functionality is described in Painting.

The Color Picker toolbar allows rapid and precise selection of a foreground color. On the left is a color spectrum. Tapping anywhere in this color spectrum will allow selection of the corresponding color. White and black boxes on the right side of the spectrum allow full white and black to be selected easily.

The box next to the color spectrum opens a swatch of standard colors to choose from. This swatch is a 216-color web-safe palette from VisiBone.

Three boxes to the right display the red, blue, and green color components of the currently selected color. The color components range from 0 to 255. Tapping on any color component will pop open a window to allow fine adjustment of this value. The value may be set using a slider at the bottom of this window or by tapping any of the 256 color boxes in the window. The color boxes show the final color that will result from the adjustment.





Menu Commands


Tapping "Menu" will load the following choices:

Main Menu Items

Image Menu



Edit Menu



View Menu



Adjust Menu - also see Photography & Level Tools



Select Menu



Filter Menu






Opening/Saving
Pocket Artist can open images in PSD, BMP, GIF, JPEG, and 2BP formats. Work can be saved in PSD, BMP, or JPEG formats. BMP and JPEG files do not support layers, so documents must be merged before saving in these formats.

When you start a new document, this is the window that is shown. You may adjust height, width, and background color for the document. The preset selection allows you to quickly select some typical document sizes.

Save or Save As may prompt for a filename by using the window shown. The desired name of the document is entered in the top line. You may specify a file type by using the drop-down box on the third line. Only the PSD file type will appear in this box if the document has multiple layers. On the Handheld PC this window will look different.


Painting Tools
Again, the main interface for Pocket Artist is shown to the right.

The Pocket Artist tool popup menus are as follows:




When any tool is selected, the Tool Options toolbar shows status and options for that particular tool. The toolbar appears above the main toolbar at the bottom of the screen. If it is not visible, you may show it by using the View menu.

Below is a description of Drawing, Image, and Text/Shape tools. Selection tools are explained in the Selections chapter.



Drawing Tools




Paintbrush: this is the standard paintbrush. By clicking and dragging in the document window, you paint with the foreground color using the current brush. You can also hold down Shift (HPC) or Action (PPC) and click and it will draw a line from the last point of which you drew. The Sketch checkbox causes the brush effect to get darker and darker as you go over the same area. A blending mode may be selected to cause the brush strokes to combine into the layer in a non-standard way. The opacity slider will affect how much ink is combined with the layer.

In the example above, the top stroke is Paintbrush at 20% opacity in normal mode. As you sketch over the same area, it doesn't get any darker than 20%. In Sketch Mode (the second stroke), it gets darker and darker, giving the appearance of a pencil sketch. In the third example, the Blending Mode has been set to "Multiply" (which in effect darkens the image), and the Sketch Mode keeps darkening as one goes over the same area. The bottom row of strokes are examples of varying opacity in Normal Mode (the first five strokes) and Sketch Mode (the last six strokes).


Pencil: The pencil works very much like the paintbrush tool, but it treats the selected brush as if it had hard edges. There is no softening effect around the perimeter of a pencil stroke.


Airbrush: The airbrush also works like the paintbrush tool. It creates a paint spray effect by varying the opacity of the brush during the brush stroke. Select Splatter to vary the spacing of the brush stroke as well, creating a more random effect. Pressure adjusts the opacity range, and therefore how dark or light the entire effect is. The Blending Mode may be adjusted and works the same as for the paintbrush tool.


Clone Stamp: takes one area of your image and paints it into another area. By holding down Action (PPC) or Shift (HPC) and tapping, you set the "source point." Then, let go of the key and all strokes after that act as a stamp coming from the source point. If Aligned is set the first brush stroke after setting the source point defines the "target point", and each brush stroke after that reveals a reflection of a different part of the picture. If Aligned is not set, the tap at the beginning of each brush stroke defines another target point. The Blending Mode and Opacity will affect the paint in the usual manner.

In the example above, the source was set on the cusp of the petal to the left of the main flower. The area in the top right shows the result of using an Aligned brush. The area in the bottom left was created without Aligned checked.


Pattern Stamp: paints with an external picture as its source. Click the "Tex" button to open the Texture window (shown at right). A list of images found in the "Textures\" subdirectory of the Pocket Artist install directory will be shown here. Selecting one will show a preview of the image. Tap OK to accept the image and close the window. Brush strokes on the image will now paint using the selected image.

Use as Bump Map causes the selected image to act as a rough surface on which the foreground and background colors are combined. For example, you may use the canvas texture with any light and dark foreground and background colors to create a textured surface.

With Align unchecked, the texture is placed relative to the beginning of each brush stroke. The Align option places the texture consistently across the entire canvas and is often used when drawing a background texture. The Blending Mode and Opacity affect the way the texture is drawn on the canvas in the usual manner.


Gradient: fills the selected area or current layer with continuous blends between colors. Select a gradient file using the arrow button at the far left of the options bar. Each gradient file contains one or more gradients. Select a particular gradient using the listbox to the right of the arrow. Each gradient defines a transition between several colors and levels of transparency along a line.

A gradient can fill an area using several methods. Tap the gradient button in the center of the tool options to select Linear, Radial, Sweep, Bar, or Diamond methods. You may also select Reverse and Opaque options using the same button. The Reverse option reverses the order and position of colors along the gradient line. The Opaque option forces the entire gradient to be drawn without any transparency, ignoring the transparency cues defined in the gradient. This option is independent of the Opacity option. The Blending Mode and Opacity options affect the entire gradient as it is painted over the underlying layer.

After selecting appropriate options, tap and drag in the canvas area to create a Definition Line and draw a gradient. The Definition Line is used to line up the gradient and draw it in the appropriate place. The interpretation of the Definition Line depends on the fill type.

Each gradient fill type is illustrated in the picture to the right. The gradient used to generate the picture blends from blue to red and then to yellow. The Linear fill was generated using a Definition Line drawn from the lower left of the rectangle to the upper right. All other fills were generated using a Definition Line drawn from the center of the rectangle to the upper right.

Pocket Artist comes with a large collection of gradient files, each of which contains several individual gradients. All gradients are stored in a .GRD file, in a format that conforms with Adobe Photoshop. The arrow button at the left of the gradient options bar shows a list of all .GRD files in the \Gradients subdirectory of the Pocket Artist directory. The full path will usually be "(My Pocket PC)\Program Files\Conduits\Pocket Artist\Gradients". Additional .GRD files may be created on a desktop PC using Adobe Photoshop. After placing them in the Gradients directory on the device, they will be available for use from Pocket Artist.


Paintbucket: fills a region of the picture with the current foreground color. Tap on the canvas somewhere in the region you wish to fill. All pixels that are connected to each other and have a similar color are filled. The AA option enables Antialiasing and softens the edge of the fill. The "Tol." option changes the tolerance of pixel color differences before the edge of the region is determined. The Blending Mode and Opacity levels affect the foreground paint just as they do for a paintbrush stroke.



Image Tools




Eyedropper: the eyedropper sets the foreground color to a sample color from the image. Tap the canvas at any point to sample that color. The sampling technique may obtain the color from a single pixel or from a 3x3 or 5x5 surrounding box. Colors from a box may be evenly weighted (Average) or the central pixels may be given more weight (Weighted). The Merge option causes the eyedropper to sample from the visible merged image. If unchecked, the eyedropper samples only from the selected layer.


Eraser: Eraser works in reverse from the paintbrush. On the base layer of a document it draws with the background color, and on any other layer it erases the colors it runs over.


Dodge/Burn: The dodge/burn tool works as a paintbrush that lightens or darkens parts of an image. Select Dodge to lighten and Burn to darken. Select Shadows, Midtones, or Highlights to affect that color range. The exposure level is similar to an opacity level for a brush.

Above, the first column of strokes is Dodge, the second is Burn. The top row is affecting Highlights, the second is affecting Midtones, and the third is affecting Shadows. Note how the Highlight Dodge affected the pink flower much more than the Midtone Dodge, and how the Shadow Dodge affected the dark area much more than the Highlight Dodge.


Blur/Sharp: blurs or sharpens the image in the area of a brush stroke. The tool works similarly to the paintbrush. The Pressure determines how much blurring or sharpening to perform with each stroke.


Smudge: the smudge tool is like taking a wet finger to your painting. Repeated strokes over an area will blur and smudge that area more. The Paint option allows you to drop one paintbrush full of paint onto the canvas before each smudge stroke. The Pressure level determines how much paint is dragged and pushed around the canvas. Levels of about 50% are the most effective. The paint that is affected by smudge may be modified through a Blending Mode for interesting effects.


Red-eye Brush: eliminates red-eye from an image, while retaining lightness and darkness specular highlights. The tool will draw over selected parts of the image, replacing it with the foreground color. The "Replace mode" controls what to replace, either Red-toned pixels, the pixels that match the current background color, or whatever color you first tap on with the tool (the "Pick-up Color" mode).


Cleaning Brush: removes grain and specks from an image, with adjustable pressure and radius (noise level).



Text/Shape Tools



Draw Text/Text Outline: These tools enter text into Pocket Artist. Draw Text will make a new floating selection on your document with the text entered in the current foreground color, while Text Outline will simply make a selection based on the text you enter. Options include font name, size, bold, italic, and whether the font should be antialiased. There is an experimental "angle" feature where the text can appear at an angle.

By simply tapping (when the Text tool is selected) in the document the "Enter Text" dialog will open and prompt for the text. Tapping OK will float the text (or outline) on the document. By tapping and dragging a rectangle on the document, the same thing will happen, except it bypasses Pocket Artist's auto-calculate of the text rectangle. This is useful if you would like to chop off the text, or when working with text at an angle (Pocket Artist does not compute the needed rectangle appropriately).

To the right is a sample of what you can do with the Text tool. The first line is simply "Pocket Artist" in bold italic Tahoma. The second line is the same, except with antialiasing turned on. The third was two instances of the text tool. The first was set to gray and blurred after placement, and then black text on top, creating a drop shadow effect. The last example shows text on a layer with the different blending mode, while the layer below it contains grey smudges.


Draw Line: tap and drag to draw a line between two points. The Smooth option determines whether the edges of the line are smooth. You may select a line width from 1 to 10 pixels. Blending mode and Opacity operate as normal.


Rectangle: tap and drag to create a rectangle on the document. Hold down Shift (HPC) or Action (PPC) to make the rectangle a square. If the checkbox is unchecked, the rectangle will be filled with the foreground. Check the box, and select an outline width (1 pixel to 10 pixels) to create an outlined rectangle instead. Opacity and Blending Mode operate as normal.


Ellipse: the ellipse tool works similarly to the Rectangle tool. Hold shift or Action to make a circle. The AA option enables Antialiasing and softens the edge of the ellipse.


Polygon: this tool can draw any polygon. Tap at each vertex of the desired polygon, moving clockwise or counterclockwise. Tap at or very near the first point and the polygon will be drawn. The options are identical to the ellipse tool.

An example of the different shapes and their settings is shown to the right.


Photography/Level Tools
Pocket Artist features four interactive ways to adjust the colors of the image (or selection) as a whole:


  • Color Curves: a window will allow you to adjust color levels of the layer or selection. All colors may be affected or just red, green, or blue components. The adjustment is represented by a graph with input values along the X-axis, and output values along the Y-axis. The curve starts out with a rising diagonal line. This indicates no change. Adjust the curve by drawing on the graph. The example shown above causes dark and midrange colors to be darkened. All changes are shown in the document window immediately.

  • Brightness / Contrast: a window will allow you to adjust the brightness and contrast of the image as a whole. Increasing contrast shifts color values to the full shadow and full light extremes, while decreasing contrast shifts the color values to mid-way (grey). Increasing or decreasing the brightness absolutely shifts all colors up or down in their intensity level.

  • Hue / Saturation: a window will allow you to adjust color balance of the layer or selection. By adjusting the hue, you tint the image in the visible spectrum of color. Adjusting the saturation will either increase the color balance to a "pure" hue, or decrease the color balance to a greyscale shade. Increasing or decreasing the lightness will adjust the colors from black, to the current intensity, to white.

  • Levels: a window will allow you to adjust intensity levels of the layer or selection, for all channels and/or each channel individually. The current intensity levels are shown in the top graph, and the output intensities are shown in the lower graph.

    By dragging the left slider in the top graph, you adjust the new black point of the image, which effectively darkens the image, by setting all values below it to black. Dragging the right slider in the top graph, you adjust the new white point of the image, which effectively brightens the image, by setting all values above it to white. Dragging the middle slider in the top graph will adjust the grey level of the image, which will adjust all the midrange values in a smooth form (akin to adjusting the gamma of the image).

    By dragging the sliders on the lower graph, you adjust the output black and white values of the output. By dragging these away from the preset black/white areas, you bind the upper graph's black/white adjustments to the new lower graph's values, which lead to further improvements in level adjustment.

    Other Level Adjustments

    The Auto Levels and Auto Contrast tools work by attempting to preset these level adjustment variables to values that will smooth out the intensity of the image to fit a "normal" distribution -- that is, not too light, and not too dark.

    The Fill Shadows and Fix Overflash tools work with similar algorithms, though their intent is either to "pull up" dark areas of the image, or "pull down" light areas of the image, in order to obtain more detail in a picture.


    Selections
    Pocket Artist support full 8-bit selection areas. This allows selections to have soft or hard borders and antialiased edges. Pocket Artist features a rich set of tools and techniques to make selections.

    All drawing tools and most image operations are constrained to the current selection. If there is a selection active, these operations will only affect the areas of the image surrounded by the selection. The operations that do not respect the current selection are image/canvas resizing and layer operations.

    Below are descriptions of the selection tools.
    Selections



    Select Rect: this tool selects a rectangular area of the image. Tap and drag in the canvas to define the rectangle. Hold down Shift (HPC) or Action (PPC) to force the rectangle into a square. The tool options bar shows the position, width, and height of the current selection.

    The Combine Mode allows you to select Replace, Add, Subtract, or Intersect from the options bar. When Replace is selected, tap inside a selection and drag to move the selection without modifying it. Tap outside the selection to remove the current selection and create a new one. When Add is selected, draw a rectangle anywhere on the canvas to add the rectangle to the current selection. When Subtract is selected, any rectangle you draw will be cut out of the current selection. When Intersect is selected and a rectangle drawn, both the previous selection and the new rectangle will be removed. They will be replaced by a selection that contains only the overlap between them.


    Select Ellipse: this tool selects an ellipse. It works similarly to the Select Rect tool. Hold Shift (HPC) or Action (PPC) to force the ellipse into a circle. Combine Modes work in the same way as Select Rect. The Smooth option creates a smooth antialiased border for the selection.


    Select Row/Column: these tools select a single vertical or horizontal segment of pixels. When using Select Row, tap the canvas at the left of the edge of the line of pixels you would like to select. Drag to the right and release. The vertical position of your stylus will determine the line of pixels selected. The Select Column tool works similarly. You may use Combine Modes with both tools in the same way as Select Rect.


    Magic Wand: this tool works similarly to the Paint Bucket tool. Tap in an area of the picture to select a region of pixels of approximately the same color. The tolerance option determines how closely pixels must match in color. The Smooth option will antialias the edges of the selection based on color deviation. Combine Modes work in the same way as Select Rect.


    Lasso: this tool selects any shape that you draw. Tap in the canvas and draw a shape in the document to select it. The Smooth option helps antialias the border around curves and diagonal lines. Combine Modes work in the same way as Select Rect.


    Select Polygon: this tool selects a polygon that you draw. Tap in the canvas at each vertex, proceeding clockwise or counterclockwise. Tap at or near the starting point to close the polygon and select the area. The Smooth option antialiases the border of the polygon. Combine Modes work in the same way as Select Rect.


    Move: this tool will move the area of a picture under a selection if a selection is active or it will move the entire layer. If a selection exists, using this tool will "float" that selection by cutting the area of the image the selection surrounds and putting that data in a "floating selection". This floating selection exists independently of the underlying layer and may continue to be moved around without destroying data underneath it. It will not be merged with the underlying layer until it is Defloated or Deselected with the corresponding menu items.

    If there is no selection, tap and drag in the canvas area to move the entire layer. If the layer is a base (background) layer, it will be changed into a non-base layer first. See the Layers chapter for details.


    Deselect: this tool eliminates the current selection. If the selection is floating, the data is defloated and merged into the image first.




    Layers
    Layers work like panes of glass stacked on top of each other. Every document begins with a background (base) layer. The base layer has no transparency, like a sheet of paper. New layers created on top of it are transparent when they are created, like glass. Only one layer at a time is Active, and all drawing tools work on this layer. Layers may be manipulated easily by reordering, duplicating, and merging them.

    Layers above the base may have Blending Mode or Opacity values other than the default in order to create special effects. They may also be Grouped. If a layer is Grouped, it is clipped by the first layer below it that is not grouped. This is illustrated to the right. Each brush stroke was drawn on a different layer. The red brush on the left is not grouped, and is essentially drawn on its own sheet of glass. The same red brush was used on the right, but grouped with the layer that contained the black brush. Grouping forced the red color to be limited to only those areas of the black brush layer that had been drawn on.

    All tools to manipulate layers are contained on the Layer Toolbar and Layer Window. The Layer Toolbar is shown at the top of the window, and may be shown or hidden using the View -> Layer Toolbar menu command. The Layer Window covers the document and can be shown by tapping the button on the right of the toolbar with arrows pointing up and down.


    Layer Toolbar

    The Layer Toolbar allows you to select the Active layer by using the first listbox. This box says "conduits" in the picture above. Tapping this box will show a list of layers in the document and allow you to select one.

    The eye button on the far left indicates layer Visibility for the Active layer. A layer can be temporarily removed from the final image by turning off Visibility. To the right of the Active layer is the Blending Mode. To the right of that is the Opacity. The Blending Mode and Opacity works much like the same controls for the Paintbrush tool. However, they affect all paint on the layer at once.

    The arrow pointing to the right will open a menu of Layer Operations.


    Layer Window

    The Layer Window shows a detailed view of all layers in a document. This is helpful to get an overview of the layers and move them around easily. Each layer is shown on a separate line. Layers higher in the list are drawn on top of layers lower in the list. The Active layer is shown with a blue background.

    Each line shows the Visibility of the layer, a thumbnail view of the data in the layer, and the full layer name. Gray and white boxes represent transparent areas of the thumbnail. The thumbnail image will be indented if the layer is Grouped.

    Tap any layer to select that layer to be Active. Tap the Visibility button to change Visibility. Tap-and-hold on a layer to change the Grouped attribute. Tap and drag a layer up or down in the list to change its position and therefore when it is drawn


    Layer Operations menu

    This menu is accessed from the arrow button at the far right of the Layer Toolbar.


    New Layer: simply creates a new layer on top of the Active layer.

    Delete Layer: deletes the Active layer and any data contained in it.

    Duplicate Layer: creates a new layer on top of the Active layer and copies all data in the active layer to it.

    Layer Options: opens a window allowing you to modify the Name of the Active layer and change whether it is Visible or Grouped.

    Merge Down: paints the Active layer onto the layer below it, merging them permanently using the current Blending Mode and Opacity.

    Merge Visible: merges all layers that are Visible without losing data in layers that are current not Visible.

    Flatten Image: merges all layers that are Visible and discards data from layers that are not Visible. This command may be used to force an image into one layer so that it may be saved as a .BMP or .JPG file.

    Select Layer: opens a submenu allowing you to Set the selection to the boundaries of the Active layer. You may also Add, Subtract, or Intersect these boundaries with the current selection.


    Filters
    Pocket Artist is packaged with several image-processing filters. Most are self-explanatory. Shown to the right is an example of some included. There are six examples; going clockwise, starting in the upper left. They are: find edges, emboss, sharpen, motion blur, desaturate, and gaussian blur. In future versions, a public API will be provided that will allow for filters to be developed by third parties.

    Convolve: the Convolve tool is more complicated than other filters. This tool performs a manual convolution of the image, allowing the user full control over the process.

    A square matrix with odd dimension (in this case, 5x5) is centered above each source pixel. The color of the source pixel and pixels around it are multiplied by the corresponding matrix entry. The sum of these colors is divided by the sum of all matrix entries, and a shift value is added to create the resulting color. Interesting preset matrices are included, but a full discussion of the possibilities cannot be included here.




    Blenders
    Several parts of this documentation refer to Blenders, Color Blenders, or Blending Mode. They are all discussed here. A list of blenders that Pocket Artist supports is in the image to the right. Blenders are a way of mixing two colors to provide a new one. They can be simple (such as the Normal blender, in which the color on top replaces the color on the bottom), to complex (such as the Overlay blender, which involves several factors, overall giving the appearance of a colored transparency overlay. Below are descriptions of the blenders. In the descriptions, two picture layers are assumed. The blenders that the painting tools utilize can be pictured as having a layer of a solid color (the foreground color) on top of the picture you are painting on.

    Normal: the top color replaces the bottom, just as if you painted over the bottom layer with opaque paint.

    Multiply: each color component of the top layer is multiplied by the bottom color. White will have no affect. Any other color will darken the bottom color.

    Screen: almost the inverse of Multiply. Black will have no effect. Other colors will lighten the bottom color.

    Overlay: this is a complicated blender that combines both Multiply and Screen to form a blending mode that acts as if the top layer is like a color transparency that overlays the bottom layer.

    Soft Light: the top layer lightens or darkens the image slightly depending on the brightness of the top layer. This effect takes place for each color component. It emulates a soft light or shadow of the appropriate color on the base layer.

    Hard Light: the top layer lightens or darkens the image harshly depending on the brightness of the top layer. This effect takes place for each color component. It emulates a much harder light than Soft Light.

    Color Dodge: this blender uses the top layer's colors to brighten the bottom layer's colors.

    Color Burn: this blender uses the top layer's colors to darken the bottom layer's colors.

    Darken: this simple blender yields a color that is the minimum of the two colors.

    Lighten: the opposite of Darken, this blender yields the maximum of the top and bottom colors.

    Difference: this blender yields the absolute value of the difference between the top and bottom layers. Large color differences are brighter. Similar colors yield a dark result.

    Exclusion: this blender is somewhat like Difference, but when the top and bottom colors approach the same value, the result is gray instead of black.

    Hue: this blender combines the hue of the top color with the saturation and luminosity of the bottom color. Hue indicates the base color - red, yellow, cyan, etc. Saturation defines how rich or washed out the color is. Luminosity indicates brightness.

    Color: this blender combines the hue and saturation of the top color with the luminosity of the bottom layer.

    Saturation: this blender combines the saturation of the top layer with the hue and luminosity of the bottom layer.

    Luminosity: this blender combines the luminosity of the top layer with the hue and saturation of the bottom layer.

    Glow: this blender combines the color intensity of the top layer into the bottom layer with a 'glowing' effect akin to a neon light.




    Effects
    In this space Pocket Artist enthusiasts will contribute to documentation on how to create interesting effects -- tutorials and how-to's on mastering all the features of Pocket Artist for a richer creative experience.

    If you are interested in contributing, please email artist@conduits.com.




    Other Features
    Pocket Artist has some other interesting features that are specific to Windows CE.

    Capture Screen

    Pocket Artist can capture the screen display and copy it to the Pocket Artist clipboard for pasting into your document. Picking "Capture Screen" on the tools menu will prompt for a time delay, at which point you may set up for the capture. Your Windows CE device will beep when it is capturing your screen.

    Pocket Artist can set the current picture to the desktop by picking "Use As Desktop" from the File menu. Desktop images can only be saved in BMP format (a limitation of CE). Pocket Artist will prompt if you would like the image to be tiled, and whether to switch to the desktop temporarily to view the image.

    User Preferences



    User Preferences are divided into general options, stylus options, and file associations. The default for all options is checked and should normally be used. On the general options tab you will find the following items: On the stylus options tab you will find the following items: On the Associations tab you can choose whether Pocket Artist is associated with PSD, JPEG, GIF, BMP, PNG, and 2BP files.




    Tips
    This section of the documentation provides some tips and advanced usage for Pocket Artist, and will expand as people contribute. If you would like to submit a tip, mail artist@conduits.com.

    Handheld PC Keyboard Shortcuts:
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